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MEGADOOM II - iso.7z
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Text File
|
1995-01-07
|
6KB
|
102 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BARMOR 2.76 1L
SHOTGUN 1.84 1
SHELLBOX 0.92 1
IMP 43.12 5
IMP 25.87 MEDIUM_AND_HARD 3
IMP 34.50 HARD_ONLY 4
SERGEANT 8.62 1
TROOPER 77.62 DEAF/AMBUSH ;9 ;This item is inocuous
TROOPER 17.25 DEAF/AMBUSHMEDIUM_AND_HARD ;2 ;This item is inocuous
TROOPER 34.50 DEAF/AMBUSHHARD_ONLY ;4 ;This item is inocuous
SERGEANT 86.24 DEAF/AMBUSHMEDIUM_AND_HARD 10
SERGEANT 43.12 DEAF/AMBUSHHARD_ONLY 5
IMP 34.50 DEAF/AMBUSH 4
IMP 34.50 DEAF/AMBUSHMEDIUM_AND_HARD 4
IMP 17.25 DEAF/AMBUSHHARD_ONLY 2
CHAINGUNNER 64.67 DEAF/AMBUSHHARD_ONLY 5
CHAINGUNNER 51.74 DEAF/AMBUSHMEDIUM_AND_HARD 4
SPECTRE 39.66 DEAF/AMBUSHEASY_ONLY 2
SPECTRE 39.66 DEAF/AMBUSHMEDIUM_AND_HARD 2
SERGEANT 34.50 DEAF/AMBUSH 4
MEDIKIT 9.20 DEAF/AMBUSH 5
PLASMA 1.84 MULTIPLAYER 1
LAUNCHER 1.84 1
ENERCELL 4.14 MULTIPLAYER 3
BFG9000 3.68 MULTIPLAYER 1L
ENERCELL 1.38 DEAF/AMBUSH 1
INVISO 1.84 DEAF/AMBUSH 1
BLUEBALL 1.38 DEAF/AMBUSH 1L
BARMOR 2.76 DEAF/AMBUSH 1L
MEDIKIT 3.68 2
DEMON 59.49 MEDIUM_AND_HARD 3
BULLETS 1.84 ;1
DEMON 59.49 3
SPECTRE 19.83 MEDIUM_AND_HARD 1
SPECTRE 19.83 HARD_ONLY 1
DEMON 19.83 DEAF/AMBUSH 1
CHAINGUN 2.76 1
SHELLS 1.84 DEAF/AMBUSH ;2
BULLETS 1.84 DEAF/AMBUSH 1
ROCKETS 2.76 MULTIPLAYER 1
ROCKET 2.76 MULTIPLAYER ;6
SUPERSHOTGUN 1.84 MULTIPLAYER 1
BLUEBALL 1.38 MULTIPLAYER 1L
HELMET 6.44 ;7 ;This item is inocuous
DEMON 19.83 HARD_ONLY 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 121 ;Strict standard for exact placement
;PER 102 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;