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Text File  |  1995-01-07  |  6KB  |  102 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BARMOR                        2.76                                       1L 
  8. SHOTGUN                       1.84                                       1 
  9. SHELLBOX                      0.92                                       1 
  10. IMP                          43.12                                       5 
  11. IMP                          25.87         MEDIUM_AND_HARD               3 
  12. IMP                          34.50         HARD_ONLY                     4 
  13. SERGEANT                      8.62                                       1 
  14. TROOPER                      77.62         DEAF/AMBUSH                  ;9 ;This item is inocuous 
  15. TROOPER                      17.25         DEAF/AMBUSHMEDIUM_AND_HARD   ;2 ;This item is inocuous
  16. TROOPER                      34.50         DEAF/AMBUSHHARD_ONLY         ;4 ;This item is inocuous
  17. SERGEANT                     86.24         DEAF/AMBUSHMEDIUM_AND_HARD    10 
  18. SERGEANT                     43.12         DEAF/AMBUSHHARD_ONLY          5 
  19. IMP                          34.50         DEAF/AMBUSH                   4 
  20. IMP                          34.50         DEAF/AMBUSHMEDIUM_AND_HARD    4 
  21. IMP                          17.25         DEAF/AMBUSHHARD_ONLY          2 
  22. CHAINGUNNER                  64.67         DEAF/AMBUSHHARD_ONLY          5 
  23. CHAINGUNNER                  51.74         DEAF/AMBUSHMEDIUM_AND_HARD    4 
  24. SPECTRE                      39.66         DEAF/AMBUSHEASY_ONLY          2 
  25. SPECTRE                      39.66         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  26. SERGEANT                     34.50         DEAF/AMBUSH                   4 
  27. MEDIKIT                       9.20         DEAF/AMBUSH                   5 
  28. PLASMA                        1.84         MULTIPLAYER                   1 
  29. LAUNCHER                      1.84                                       1 
  30. ENERCELL                      4.14         MULTIPLAYER                   3 
  31. BFG9000                       3.68         MULTIPLAYER                   1L 
  32. ENERCELL                      1.38         DEAF/AMBUSH                   1 
  33. INVISO                        1.84         DEAF/AMBUSH                   1 
  34. BLUEBALL                      1.38         DEAF/AMBUSH                   1L 
  35. BARMOR                        2.76         DEAF/AMBUSH                   1L 
  36. MEDIKIT                       3.68                                       2 
  37. DEMON                        59.49         MEDIUM_AND_HARD               3 
  38. BULLETS                       1.84                                       ;1 
  39. DEMON                        59.49                                       3 
  40. SPECTRE                      19.83         MEDIUM_AND_HARD               1 
  41. SPECTRE                      19.83         HARD_ONLY                     1 
  42. DEMON                        19.83         DEAF/AMBUSH                   1 
  43. CHAINGUN                      2.76                                       1 
  44. SHELLS                        1.84         DEAF/AMBUSH                   ;2 
  45. BULLETS                       1.84         DEAF/AMBUSH                   1 
  46. ROCKETS                       2.76         MULTIPLAYER                   1 
  47. ROCKET                        2.76         MULTIPLAYER                   ;6 
  48. SUPERSHOTGUN                  1.84         MULTIPLAYER                   1 
  49. BLUEBALL                      1.38         MULTIPLAYER                   1L 
  50. HELMET                        6.44                                      ;7 ;This item is inocuous 
  51. DEMON                        19.83         HARD_ONLY                     1 
  52. ;                                            
  53. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  54. ;                                            
  55. ; At run-time this value is used to adjust the
  56. ; Max#of variable based on the population of
  57. ; the level being modified.  Using the strict 
  58. ; standard requires that one or more of the   
  59. ; items in the list above not have a specified
  60. ; maximum number of objects.                  
  61. ;                                              
  62. PER    121   ;Strict standard for exact placement 
  63. ;PER    102   ;Lowered Standard for easy placement
  64. ;                                            
  65. ; Deleting any of the PRESERVE lines will mean that
  66. ; the objects will not be taken from the original  
  67. ; level.  You will have to supply your own above. 
  68. ;                                            
  69. PRESERVE    PILLARS                          
  70. PRESERVE    LAMPS                            
  71. ;                                            
  72. ; THRESHOLD determines what a MEGA-GOODIE is.  
  73. ; MEGA-GOODIES are used to make the level fair 
  74. ; if the generator places a lot of enemies in  
  75. ; the level.                                   
  76. ;                                              
  77. THRESHOLD    75                                  
  78. ;                                              
  79. ; I.Q. Determines how intelligently the program  
  80. ; places objects in the effort to defeat you.   
  81. ; 250 is the default if it is not specified here. 
  82. ;                                              
  83. I.Q.    250                                 
  84. ;                                              
  85. ; EVEN sets the point at which the program must begin 
  86. ; placing MEGA-GOODIES into the level, on the   
  87. ; basis of the hardest difficulty rating.          
  88. ; The MEGA-GOODIES give you a fighting chance,  
  89. ; setting the value lower or <500 will increase the number
  90. ; of MEGA-GOODIES available to you in a the level. 
  91. EVEN    500                                 
  92. ;                                              
  93. ; If SPREAD is not set to a low value then
  94. ; a given sector may accumulate too many objects 
  95. ; this often makes the level impossible to finish
  96. ; or just ugly-looking.  Setting the value too low
  97. ; could make it difficult to place objects within
  98. ; a given wad file.
  99. ;                  
  100. SPREAD    15                                  
  101. ;                                              
  102.